In entertainment a maquette is a sculpture which animators or illustrators use as a character reference. It's a way of getting a real 3 dimensional view of something that doesn't really exist.
Labels
- -Animated shorts
- -Animation Backgrounds
- -Character Design
- -Maquette sculpture
- Albert Bierstadt
- Alphonse Mucha
- Bill Perkins
- Bouguereau
- Craig Mullins
- Dean Cornwell
- Doré
- Drew Struzan
- Eyvind Earle
- Feng Zhu
- Frank Frazetta
- Frederic Edwin Church
- Gil Elvgren
- Howard Pyle
- J.C. Leyendecker
- Jeffery Jones
- John Berkey
- John Martin
- Kow Yokoyama
- Mead Schaeffer
- Mike Mignola
- Mobius
- Monet
- N.C. Wyeth
- Nathan Fowkes
- Norman Rockwell
- Orientalists & Pre-Raphaelites
- Peak/Amsel
- Pepperdine Illustration show
- Rembrandt
- Sargent
- Scott Robertson
- Syd Mead
- Terryl Whitlach
- Thomas Moran
- W.Eugene Smith
- Zorn
Maquette sculpture (with a few 3D models and final products mixed in).
Historically a maquette (French word for scale model, sometimes referred to by the Italian names plastico or modello) is a small scale model or rough draft of an unfinished sculpture.
In entertainment a maquette is a sculpture which animators or illustrators use as a character reference. It's a way of getting a real 3 dimensional view of something that doesn't really exist.
In entertainment a maquette is a sculpture which animators or illustrators use as a character reference. It's a way of getting a real 3 dimensional view of something that doesn't really exist.
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